The main goal of this project is to combine high-fidelity local 3D aircraft rendering with global, real-world terrain data. All running directly in the browser with no installation required.
Stack: HTML, CSS, JavaScript, Three.js, CesiumJS, Vite.
The game currently uses multiple states, including a main menu, spawn point confirmation, and in-game gameplay. You can fly an F-15 fighter jet complete with afterburner and jet flame effects, as well as weapon systems such as a cannon, missiles, and flares. The game features a tactical HUD with inertia effects, full sound effects (engine, environment, and combat), configurable settings, and a simple NPC/AI mechanism that is still under active development.
The project is still evolving and will continue to grow with additional improvements and features.
Project page: https://github.com/dimartarmizi/web-flight-simulator